Important Site Docs
Articles
TEG Telvanni Hall
- Details
- Category: The Elder Scrolls 5: Skyrim Downloads
- Last Updated on Sunday, 12 August 2012 11:38
- Written by Giskard
- Hits: 791
Telvanni Hall For Skyrim V1
By Giskard
Download link
Gamespots Top 5 Mods August 11 2012
Introduction
200 years before the current Skyrim Time frame, the Oblivion Crisis came to an end and Red Mountain erupted, destroying a good portion of Morrowind. The Argonians took advantage of the Dunmers misfortune and Invaded Morrowind. Destroying House Telvanni in an act of revenge for years of slavery. Scattering the remaining Telvanni mages and wiping out the ruling family.
Or so they thought.
A sole survivor of the ruling family of House Telvanni, born around the time these events too place is saved and raised by the Argonians before moving to Skyrim to sell his wears in Riften, unaware of just who he is. A wrecked boat on the coastline near Winterhold holding the only clue to his real identity. Mean while other descendants of mages of House Telvanni attend the College of Winterhold.
Against the backdrop of those events, other Telvanni mages fled across land, down the Dunmeth Pass to Windhelm. Where they made their home amongst the down trodden Dunmer in the Grey Quarter.
200 years have passed since those events too place and yet the events remain within the living memory of the long lived Dunmer. Several of the Telvanni mages that fled Morrowind pooled their remaining wealth and established Telvanni Hall in Windhelm. A special place where the Telvanni mages could maintain their culture and beliefs and continue practising magic in their own way.
The now ageing mages know it is time to take in new blood and pass their believes and culture along to a new generation of mages or their culture will die with them. So they start accepting new members in to their hall.
But being a Dunmer is Skyrim is a hard life, the Nords are not exactly welcoming to the hard done by refugees and many Argonians still seek revenge on the remaining Telvanni for the enslavement of many of their kin during the centuries before the eruption of Red Mountain.
Being a Dunmer in Skyrim is bad enough, being a Telvanni is worse, but being a Dunmer Telvanni Mage in Windhelm... well that is what this mod is all about.
Support on Steam
This mod was made for me and my friends to enjoy, No support is offered, no complaints heard, no feedback wanted. Trolls, moaners, whiners and other idiots will be BLOCKED immediately. The mod maker only accepts feedback and bug reports via his own forum where he and his friends can be found.
Features
A player owned room
10 Quests the player can do, 11 total (at the time of writing)
A Dremora Companion
Custom Spells.
All fully voice acted.
Credits
Mr K = Alda Glowforth, Kelric Hammerfist & Telvanni Mage
NDCowdy = Jolind Pella, Olly Lightfeather
HappyMonday = Nifred Vilhum
Nakia = Aibhlin Stiobhard
DOW = Jona Tulid & Telvanni Courier
Andrew Logan = Kully Odolf
DanielCoffey = Golan Jordan, Dregas (the Dremora companion).
Login Form
Forum and Website Logins
Please be aware that the forum and the main website are 2 completely different logins.
Skyrim Menu
Fallout New Vegas Menu
Fallout 3 Menu
Oblivion Menu
Game Guides
Misc Menu
Who is online
We have 53 guests and one member online
Members Online Today
Total Members Online Today: 7Atzros FatGiant nerdistmonk giskard oblivionmaster310 Portpower Vagn




















