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- Category: Giskard's Blog
- Last Updated on Saturday, 04 August 2012 19:49
- Written by Giskard
- Hits: 348
I have one set of voice actor lines to come in now and once those are processed, the final test of the Telvanni Hall mod's fixes for the Skyrim 1.7 patch bugs will begin. Having already tested this mod today there are only a few areas I need to retest and I am not expecting major problems. Once the test is completed, the mod will be released.
Getting the documentation ready takes some time though.
The mod is about 2 hours long "IF" you know where everything is, longer if you listen to even bit of dialogue without skipping it and it leaves you with some cool stuff to use once the main quest is over.
The mods size is currently 180meg with uncompressed wave files, which is too big for steam but I am hoping after coverting the audio to XWM, it will be small enough for steam.
The mod is a small to medium 10 quest mod, that gives the impression from the name it is just a house mod with some quests, when actually it is a quest mod with a free room for the player. I expect some players who want houses mod will confuse it as a house mod and get their first taste of a real quest mod as a result.
Advanced warning, unless your a Telvanni Mage from Morrowind (and none of you are), the fee to join the Telvanni Hall is 2000 gold.
So get saving.
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