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- Category: Giskard's Blog
- Last Updated on Saturday, 04 August 2012 14:49
- Written by Giskard
- Hits: 324
The Telvanni Hall mod is finished and all 10 quests have been tested and working.
I have sent the new lines for the last 2 quests to the voice actors guild and as soon as I get them back, they will replace the stand in lines I used to test the mod today and one final full test run will be made before the mod is released.
The Skyrim 1.7 patch broke the mod but I managed to create workarounds and fixes for Bethesdas newest bugs from 1.7 and save the mod. Given the 1000s of issues in Skyrim right now, some issues where not fixable and could not be worked around. You have to work around them by fast traveling away and coming back. In one quest, I have added the solution to yet another Skyrim bug to the mission text so you can work around it. I am sorry but given the piece of shit we modders have to work with, thats the best I can do.
It looks likely at this point that the Wizards of Winterhold will be affected by the 1.7 patch bugs too and at the time of writting I have no idea if it can be fixed or will need scrapping. Since i spent 5 months making it and working around issues and had only just got it functioning in 1.6, I really do not feel like spending the rest of my life fixing mods beth breaks because they are stupid and didnt make a game that worked right in the first place. So depending on what needs doing, you may see WOW be fixed or scrapped at this point.
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