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Welcome to The Guild Home of Giskard and his mods We host some of the best Quest mods for TES and Fallout here. And remember, we also host guides for them if you get stuck.

skyrimiconI made a lot of progress on Dark Lore Grimoire Version 2 during the past month or so. It now has a spell making system that allows you to upgrade existing spells to more powerful versions providing your skill and experience is sufficent. This represents you becoming a master at casting standard spells and being able to tweak them to make them more powerful.

Which is useful when you consider low level spells quickly become obselete, well know they will be useful for longer. It may even go some way towards making mages easier to play. Currently mage players find the game harder than warrior players. Yes i know some loud mouth will brag they can play a mage blind folded using only their cock to cast spells and take down dragons with the first shot, but here in the real world, I know bullshit when I smell it.

I have played the game too.

So, the new spell options should help in that area, especially since the same magicka is needed for the new spells as was needed for the old spells. So your experience at casting spells from a school of magic matters. Also remember DLG distingishes between schools so you can be very good at one school and able to tweak their spells but crap at another and but stuck with the basic versions.

NewsIconThank you everybody for reporting the upload of the NCR mod to Nexus, Nexus staff have removed it. After what happened in Dec 2008 on Nexus, they do not want my mods on Nexus any more than want them on Nexus.  If you really think about it, neither do you because Nexus made my work unavailable rather than apologuise to me for what they did. So you would not even have my mods today if Nexus was my only source of mod hosting. Here on TEG nobody can get them removed without my permission so they are safe and have been safe since TEG opened in April 2009.

In another note the Kvatch Aftermath files uploaded before April 2008 were uploaded with my permission and are fine. 

If your interested in knowing why I no longer support the TES community and consider TEG an independant site, you can get read about HERE. I noticed that 6 years after I last set foot in the TES community the trolls where still at it and still targeting me so I wrote my account of events so you would know what those who hate me today did back then and what their new supporters are actually supporting.

IndieGameIcon2This is a quote from the Galactic Civ 3 beta release news.

We’ve officially launched the beta! Bells are ringing, birds are singing, and it’s a beautiful day to dig up the archives of a forgotten race’s reality TV shows and use them to placate a restive populace that for some reason doesn’t see the value in mandatory six-month stints working the factories of the nearest forgeworld.

See beta gameplay in action here:

To all of our Founders, thank you so much for your early support. Elite Founders, your feedback and bug reporting has been invaluable in getting Galactic Civilizations III ready for a wider audience. Fire up your Steam client, and it should patch your install to the beta automatically.

To anyone waiting for Galactic Civilizations III to be regular price before diving in, you’ll have to wait a little longer. Sadly, the game is $44.99 during the beta rather than its regular $49.99 price. We beg your forgiveness.


 The Order of the Black Worm turned up in Solitude today and opened up shop, some say they will be recruiting from citizens of Solidute shortly but they only want the best. None of that useless trash other magic orders accept.

Wednesday the 1st. Founded 2009 - Templates Joomla 3.3