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Welcome to The Guild Home of Giskard and his mods We host some of the best Quest mods for TES and Fallout here. And remember, we also host guides for them if you get stuck.

I get a lot of questions from people asking how to start my mods quests. From People that are victims of the current gaming culture that tends to hand hold players so they lose their RPG skills. Such people cannot find their own hand if I nailed it to their faces.

Many also resort to console cheats to try and force things to work because they wrongly assume something is broken and by using a console cheat, they usually succeed in breaking a mod that previously was working fine. Their failure to look around, talk to people, to trust the mod works is at the heart of it.

Fact is, these things are all too common these days and my inbox is proof of that. It is why I no longer answer questions about how to start quests. I know 99% of players asking that question have broken them games and cannot be helped.

My standard advice to those players is uninstall my mods and go back to the eye candy mods. Those who want me to do it all for them usually get told "I played all the mods for you, you liked them, now go away and be happy".

But for those who wish to develope the right skills and understand how my mods differ from normal quest mods and see this within the context my mods where designed to work, here is a video explaining what is expected of you and what you should expect from my mods.


skyrimiconI am seeing a small increase in interest in my Skyrim mods at the moment. And a few older users finding out I am modding from the Guild and thanking me for the mods they used to enjoy years ago when hosted on Nexus before the troubles. Guess they have not see how good I have gotten at making these mods since they last saw my stuff hehe.

Along with the rise in interest is a return of trolls of course. They are not happy unless they are attacking modders for making mods they like and driving them away. They are bit stupid that way. You should hear them complain when the modder quits over it. OMG you have near heard such a whiney bunch of girls in your life.

Anyway, not sure why there is a sudden rise in interest, I suspect its the steam sale but I'll be watching to see how it pans out.

The recent call for details about certain Helgen bugs has produced 1 reply, so I am officially considering the issue minor and moving it to the back burner.

skyrimiconIt has become increasingly clear that more and more of you now own the Skyrim DLCs as well as Skyrim it self. Judging by the interest in my mods, I would say 4 out of 5 of you own all the DLCs these days which makes it more practical to support DLCs in mods now than not too.

Currently Return to Helgen is my biggest mod not to require any DLCs and that is more or less complete barring a few bug fixes.

Solsthiem and Dark Lore Grimoire are my second and third most popular Skyrim mods respectively though I rarely hear feedback about either of them. Helgen gets the lions share of feedback I have noticed.

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