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All House Redoran Lines Posted
- Details
- Category: Guild News
- Last Updated on Tuesday, 19 March 2013 13:24
- Written by Giskard
- Hits: 363
Now I am back with a new computer I can get on with the House Redoran mod again.
I want all my Voice Actors to spread the word to check the Voice Actor forum again for new lines. I have PM'd some of you who have vital lines so make sure you check your private messages.
I have done everything I can do to inform everybody yesterday and today, so hopefully people will get the message sooner rather than later.
I have also changed the Redoran Guard Storeman threads title in the Voice Actor forum so it is now a thread that contains all the remaining lines I need doing. All the current roles are for Male Voice Actors, the Female parts where done earlier.
Thank you to all those Female Voice actors who helped with that.
All available lines are posted in THIS THREAD in the VOICE Actor Forum.
Since the missing plague quest line has gotten ZERO responses, but mostly because I have not seen any of the male VAs I need for the lines online recent. I am also reposting the male plague lines in full again. Call it my Plan B in case the VAs I need disappear entirely.
If the missing plague line is sent to me by the people I have contacted, the plague lines will be marked done. Otherwise they remain available for others to try.
Before I go remember, part time Voice Actors are no good to me so always keep an eye on the VA forum if you are a volunteer.
House Redoran Work Continues!
- Details
- Category: Guild News
- Last Updated on Sunday, 17 March 2013 11:35
- Written by Giskard
- Hits: 333
Just letting you know about work on the House Redoran Mod. It is still very much active and still working, nothing was lost when the old computer blew up. I actually got a new drive to ensure I did not have to format anything on the old one to make sure the data remained safe.
Clearly I need to make a release soon to have a full backup out there in Inet land but whilst the mod could be released, I am not happy to do so... not yet anyway.
Anyway, I have a cold right now, been out in the freezing rain a lot this week. So I cannot actually work on the quests or voice work because I am slightly spaced out and not very alert. But I intend to process the voice files I already have soon and post more voice lines in the voice actors guild after that.
This mod is currently at the same stage as Code of Steel was at, its got a lot of quests, its complicated but to the player it may not look like much. So I haver fair bit to do before I will be happy releasing it.
Sneak Peek at the Redoran Guards
- Details
- Category: Guild News
- Last Updated on Thursday, 07 March 2013 12:06
- Written by Giskard
- Hits: 436
Do you want to see one of the missions for the Redoran Guards in the House Redoran Mod ?
Well that is good because I just so happen to have a video showing one of them. This is how it looks immediately after I converted missions from repeatable to single shot missions to work around Skyrim papyrus bugs.
Enjoy.
For those who did not see the previous sneak peeks, here is another.
Torment: Tides of Numenera
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- Category: Guild News
- Last Updated on Friday, 08 March 2013 01:35
- Written by Giskard
- Hits: 413
Good news for planetscape fans, Torment: Tides of Numenera reached its kickstarter goal and will now be getting made, it is not a sequel to Planetscape, but many of the original planetscape devs are involved.
What is interesting about this new PC game is the kickstarter project for it only launched today and met its goal within 24 hours of launch.
Way go goal people.... suck on it EA and UBI.
It shows how much support for PC developers exists out there.
I love this, for too long major publishers have been telling us we must have 3D, we must love call of duty whilst denying is the games we actually wanted. Now Kickstarter comes along and allows developers to buy pass those a large publishers and get funding directly from us. They call it crowd funding btw.
Inxile, the company making Wasteland 2 will be making it and promise Torment: Tides of Numenera will be a character driven RPG.

Simcity: EA get it badly wrong
- Details
- Category: Guild News
- Last Updated on Wednesday, 06 March 2013 00:25
- Written by Giskard
- Hits: 349
The new Simcity has been released in the US already the first day reviews which are normally straight 10s from fan boys are instead less than 4 out of 10 in most cases.
Complaints that the maps are too small and the online DRM that means you cannot even play the game if you have no internet connection seem to be common place. As are reports of people who got the game not being able to play because EA servers where down. Sounds like they are repeating UBISOFTs mistake to me.
Commercial reviews have given Simcty an average of 9.1 on metacritics, sounds like a great game ay.... Well they also got badly wrong. Over 300 user viewers have given Simcity an average score of 3.3 and that figure seems to be falling fast.
Looks like the commercial review boys are way out of touch with their own readers..... AGAIN.
Users are calling it Sim Village or SimTown, nobody seems to think the cities are actually the right size for a city.
So the highlights, small maps and DRM that actually stops people playing a single player game because the servers are down. Not a single mention of any unique or original features.
I plan on getting this in a few days but given the reports I see here, I think I'll downgrade what I planned to get from the version with various countries supported to just the normal version.
One last thing, anybody that has ever tried using EA's The Sims Store will tell you it spends 99% of its town down. You can view it, you just cannot buy anything from it most days. So it seems EA have other server issues too.
The Skyrim 1.8 MoveTo Bug
- Details
- Category: Guild News
- Last Updated on Sunday, 17 February 2013 18:58
- Written by Giskard
- Hits: 432
Today I am mostly working out how to avoid this little bug in my new mod. This is what happens when you use the moveto command to move 5 NPCs after resurrecting them and then evaluating their packages.
Enjoy.
Impire...It is about... well Imps :)
- Details
- Category: Guild News
- Last Updated on Friday, 15 February 2013 10:36
- Written by Giskard
- Hits: 377
Are you ready to build your own Impire ? That is like an Empire but involves Imps :)
A game just appeared on Steam that sounds like it falls in to the Dungeon Keeper genre of games. I am not sure of it will be any good but as a fan of Dungeon Keeper I am willing to take the risk :)
In fact I finished Dungeon Keeper 2 for the umpteemth time just a few weeks ago.
The game is Impire and it costs £15 on Steam so it is pretty cheap.
Steam on Linux
- Details
- Category: Guild News
- Last Updated on Friday, 15 February 2013 10:21
- Written by Giskard
- Hits: 267
Steam now officially supports Linux, yes you heard me, linux now gets mains stream support for games. So the question of not installing Linux for gaming reasons now goes out of the Window pardon the pun.
Too bad linux has become a boring kiddy OS that locks you out of everything as standard. It used to be fun OS, allowed you to do things simply by login in as admin and messing around. Now your more or less crippled the moment you install it have to hack your way in to your own OS to unlock its potential.
Still, the fun linux is still out there waiting to be unlocked.
Totally custom desktops that are unique to you were always popular on the Amiga and Linux but not allowed on Windows. With Linux as a main OS you can now have your games and customise your desktop and go crazy. Make your computer say "This is MY machine, THIS is what I like" rather than what Microsoft and Apple like and force on us. Okay they let us change the backdrop, big deal...... BORING, that is so... well windows... only Windows was ever that dull!
Next time I reinstall my main OS, Windows may not be the one I choose :)
So Devs, if you were thinking about making linux versions of your game and did not because you had no distribution method, nows the time to revisit those plans. Some of us have been waiting for this moment for decades.
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