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This is the voodoo that I do! From 1980 to Present Day! Too many games to mention There is always a next project.

TEG MOTM IconIt is the start of the month so it is Mod of the month time. This is where I take 1 mod from my private download area and make it available to all registered members for 1 month. Any registered forum member can download it in that time and get a taste of what TEG is all about.

Once available, it will be 4 months before the mod can be the mod of the month again.  Which means for this months winner, you will not be able to see it again until November and in November you will be playing another game in the same series with any luck :)

Players voted for Origin of the Mages Guild and The Elder Council in the Mod of the month forum but newly registered users have been asking almost exclusively for The NCR mod and out numbered the regular voters.

So TEGs Mod the month for August 2015 is The NCR V3.1, 3.1 is currently the latest version. Available from the Mod of the Month forum on TEG through out August only.



NewsIconI have made a new featured article called "Older Mod Permissions and how TES fans lost them" to explain how TES fans went from having my full permission to edit and upload anything they wanted to no permissions and no download access after they placed their blind faith in tool makers and patch makers that always had a different agenda from mod users who trusted them.

You can read about it here.

TEG MOTM IconTEG has a new Mod of the Month feature on the forums.

This allows all my forum users to vote for 1 mod each month to be named TEG's Mod of the Month and for it to become available to all Registered Forum users to download. For the remaining week in July, CUO Bravil is the mod of the month. A new winner will be chosen for August.

Providing the players choice is not a recent winner of TEG's Mod of the Month, and providing it is not a brand new private mod I wish to keep private or one I am keeping private for other reasons, I'll take the players choice for mod of the month in to serious consideration when choosing the next Mod of the Month winner.

The rest of the mods will remain private since offering all my mods at once is why I get so much trouble from assholes.

Lets face it, if you make 1 good mod you get trolls, if you make 2 good mods you get more trolls. Well I made a hell of a lot of good mods so I get flamed heavily just for making them. Every jealous tool maker, patch maker and asshole sends armies of trolls after me every week for making the mods named below. That is a hell of a lot of trolls coming to piss off guy 1 guy who made mods for you.

Here is an incomplete list of available mods you can vote for as TEGs mod of the month, all are made here by me. Cyrodiil Upgrade Resource Pack is always available in the Mod of the Month forum so you do not need to vote for that.

Oblivion Mods

Giskards Tales from the Tomb
Origin of the Mages Guild
CUO Chorrol
The Necromancer
The Elder Council
The Elder Council -Temple of the One
Sheogoraths Accords of Madness
Kvatch Aftermath
Kvatch Rising
Cyrodiil Upgrade Overhaul
Fighters Guild Contracts
Cyrodiil Upgrade Resource Pack
CUO Bruma
CUO Leyawiin
CUO Bravil
Kingdom of Almar

Skyrim Mods

TEG Windhelm
TEG Solstheim Mod
Teg_ReturnToHelgen (Version 4 is in ModDB)
Dark Lore Grimoire
Telvanni Hall For Skyrim
Skyrim Fighters Guild
TEG Demon Hunters
Wizards of Winterhold
House Redoran

Fallout 3

The Waysted Resource Pack
The Foundation Mod

Fallout New Vegas

The NCR Mod
Code of Steel
Companion Edits
Wasteland Survival Kit
WSK The Strip
The End of Plot Mod

As a special feature, some months I will surprise with rare mods that are not available anymore such as The Kingdom of Almar, Pagan Dawn or Hostile Universe. All mods made by me on my older websites.

fallout4logoHere is a video Bethesda released yesterday showing more Fallout 4 footage including interface and player stats. You can see clearly see how the dialog wheel is designed for use with gamepads, but speaking as PC user, that sort of interface is not that bad and having the player stats back too is welcome after the console job they did on Skyrim.

Though only having 4 dialog options will seriously impact on some quest mod choices. The Foundation mod idea for example would be very difficult to impliment with just 4 dialog choices per topic.

The video also shows other things such as far more detail for power armour, which just got a hell of a lot cooler, weapons that heat up when fired, a cockpit when wearing Power Armour and lot of other things. Over all at first glance it looks like it should support both the PC and consoles without sacrificing too much of anything either group wants.

Which is what most PC users like to hear.

That was one of my biggest concerns for Bethesdas next game after seeing what they did to Skyrim and it's interface, bugs and trolls were my other 2 big worries.

Guess I am a little bit closer to deciding to buy Fallout 4 than I was 2 day ago but I am still not there yet.


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