- Written by Giskard
- Hits: 68
Having to reject players applications to join TEG is depressing but so is getting flamed everyday for sharing mods publicly. So TEG is now a Private Guild.
Previously the system for allowing people to join TEG was automated and a little lax, because of it people could abuse the rules a bit and get away with it. Trolls learned the rules and then abused them. Others simply did not read the rules and generally did not get in at all.
Failing to follow the rules used to mean I deleted your account and you came right back and tried again, but all that has changed. Now you have to read the sticky and follow the instructions in it to prove you have read the sticky and then if i like your request to join TEG, I accept you as a member.
Anybody that fails to follow the stickies instructions to the letter cannot hide the fact they did not read the sticky or the rules and I know they cannot follow the rules if they did not read them. So their application to join is rejected, their accounts are not deleted as before either.
This means because of the 1 account rule, they may not rejoin TEG until their old account has been deleted. Which will be in 2 months time (give take a month) when I purge all the failed accounts. So there is a cost now to not reading the stickies that is rigidly enforced. Anybody that chooses to get arsey about it gets banned for life, so they cannot ever come back.
In the past the whole PRIVATE GUILD aspect of TEG has been ignored by players who choose to treat TEG as a semi public download site. Now the PRIVATE GUILD aspect of TEG is strictly enforced because I am personally approving all new members.
Joining TEG is like joining a Clan.... It is an exclusive club.... if I do not like what I see in your request to join, then you are NOT getting in.
So welcome to my private exclusive little club. Formal dress code is enforced, black tie, shoes.... must be well spoken.... No Riff Raff allowed.
Tighter rules are my response to trolling, if you do not like tighter rules, then do not troll.
- Written by Giskard
- Hits: 200
After a week of having 1 fuckwit after another coming here and abusing the automated system to get access to stuff, I have now made TEG a completely private guild. The only way in or out is through me. Users have to make a request to join TEG officially in the new Join TEG Requests forum. The Automated system is now gone. A proper gaming Guild system is now being used instead.
A persons failure to read the stickies has in the past resulted in that account being deleted so they could instantly try again, now nothing will happen. The account will remain until purged normally 2 months later. That user will not be given access to TEGs private forum, they will have to wait 2 months before they can try again after their current account has been purged. If they attempt to rejoin with new details, they will be in breach of the 1 account per person rule and will be banned from the site for life.
I will NOT be wasting my time informing users that did not read the sticky to read the sticky either. I do not see the point writing something to tell somebody to read something that was written previously that they ignored. So I am just going to leave them to wonder what happened for 2 months.
Ironically this means less work for me since 2 out 3 users typically do not read the sticky and had to have their accounts deleted because of it. Now I just leave them to rot. You get one shot and if you fuck it up, that is it for 2 months.
I found second chances usually turned in to second chances to be abusive anyway, and the super top secret sticky people must read is cunningly hidden right at the top of the forum in plain sight where no modern gamer will think to look for it. I like to think of it as an intelligence test, if you spot the first post which says READ THIS FIRST and actually read it, then you are smart enough to be on a forum. If you do not, then you should not even be on the net without an escort.
- Written by Giskard
- Hits: 244
Have you noticed that companies on Kickstarter start out asking for a million then when they reach that goal, they suddenly need 4 million and then sell a game worth million for £35 and pocket the 3 million extra as pure profit for a game that was already brought and paid for in full on kickstarter by the original goal. They could have given the game away for free for 4 million and still made 3 million profit.
I did some checking and InXile originaly asked for $900,000 to make Wasteland 2 and stretched the goal to $2,933,252. Yet the game I played was clearly not worth £3 million. It looked and felt like a 1 million game or less. They also kept the price high at £35 at release when the game looked like a £25 game and only dropped it to £32 afterrelease.
Obsidian did the same thing with their Pillars of Enternity game. The originally wanted $1,100,000 but stretched that to $3,986,929 after hitting their goals. I remember thinking at the time that they are just being greedy and I still think that of them.
This means Pillars of Enternity should be a 4 million dolar game, for that price it should be fully voice acted. We will find out if it is this thursday and we will know if Obsidian gave their backers good value for money or not.
Call me a skeptic if you like but I am expecting another 1 million dolar game for that 4 million dolar kickstarter funding and yes they too are charging £35 for Pillars of Enternity.
Will it be worth it... personally I think CRPGs are never worth more than £25 but we shall see.
Edit: Having watched several videos about the Pillars of Enternity, I would say it does NOT look like a $4 million dollar game, but does look like 1 million dollar game and does look like it should be selling for £25 not £35. So I expect a mixed response to it when it is released. It does not look that impressive and does look pretty ordinary to me, and dated. I'll be holding off on buying it I think.
Now Elite Dangerous by Frontier Developments asked for £1,250,000 and got £1,578,316, then delivered a game that looks like it cost $3 million. Then then they charged £40 for it. Which is a little high considering its a pure multiplayer game with a very very weak AI and a boring out dated universe to play in. Still, not really bad value for money and certainly not an abuse of Kickstarter. Also they seem to have a pretty cool plan for extra content too after release.
Now lets take a look at Godus by 22 cans. They asked for £450,000 and got £526,563 and are asking £15 for it, so it is a pretty cheap game that to be honest has felt like a Facebook game for most of its life but that changed this year and it is finally starting to feel like it should have felt. Despite the bad press for not meeting it's Kickstarter commitments, it is actually not a bad game and once again the value for money is good too.
- Written by Giskard
- Hits: 401
You do not need to be a gamer for 35 years to know what a terrible impact Electronic Arts has had on gaming these days. They are one of the big publishers that made it impossible for original thinking devs to get games published for a decade and a half until the digital age arrived and by passed their blockade of original games.
I believe their desire to own every successful developer was why they did it, it saves them a ton of money on maintaining their control over platforms IF there are no new devs to buy out.
The pattern of buying a dev, stripping it bear then closing it has been repeated by EA time and time again. By holding back original thinking developers by simply not publishing their games, they have been able to convince a generation of gamers that games like Dragonage Inquisition was actually good despite being just a button masher that offers no real control in combat.
The sad part is, if you look back to 1995, you will see highly original game developers started to be stomped on by companies like EA, it is only just returning now with early access and kickstarter. When you understand the games that have been denied us and what they should be like today, you start to understand just how crap those £60 EA rip off games are and that Dragon Age Inquisition really is a crappy game. Only the gamers ignorance of what we all lost, allows players to see Dragon Age Inquisition in a positive light.
When you know what came before and how it should be today, you start to see Dragon Age Inquisition, The Witcher 2 and all games like them as sad excuses for games modeled on the EA formula, all terrible games with gamepads a symptom of the problem because better controllers have existed for 30 years and could have been used at any point. There was never any reason to adopt a controller that stopped the player being able to aim accurately or move accurately.
Anyway, here is the The Jimquisition speaking about EA.
And yes I too predict Bioware will disappear in the future, the original devs that made Bioware great have already left, those making Bioware games today are just run of mill game developers, not the talent behind games like Neverwinter Nights 1 or Balders Gate.