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The Him
post Feb 7 2010, 07:20 PM
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QUOTE (Kana @ Feb 6 2010, 10:46 PM) *
I finished the game last night. The suicide mission was pretty intense, but all my team members survived. I'm still not exactly clear on why the Collectors were doing what they were doing, but I guess that's supposed to be left a mystery.

And, yes, it's a shame there are no "good bosses". You either have the obstructionist council or the manipulative and xenophobic Illusive Man. Even Captain Anderson, as councilor, seems pretty useless. I'm interested now to see what happens in the third and final chapter. I wonder if we will find ourselves pitted against our former Cerberus "allies". Given the choice the player has to make at the end, it seems apparent that the Illusive Man is interested in more than merely fighting the reapers.

Mordin Solus is hilarious. His sex talk and his Salarian version of the "Major-General's Song" are two of the high points. laugh.gif

I'd like to play it again and go with renegade decisions, but I don't think I'll do it right away. This is a contrast from Dragon Age: Origins, which I restarted immediately after I'd finished it with a new character. I'll probably come back to it in a few months. The renegade dialogue choices tend to be a lot more humorous.



I only figured Mordin's performance on my second playthrough. I bursted in giggles. Especially with the silence and the little *cough* when he's finished.

This and Joker's imitation of Legion, and EDI joke on humans on their knees were the funniest moments in the game if I recall.


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"We have Art to not perish from Truth"
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Kana
post Feb 7 2010, 10:42 PM
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QUOTE (JonyJC @ Feb 7 2010, 02:30 PM) *
What did you guys chose in the last mission? I sided with Cerberus even being a generally paragon character it makes sense in my point of view which is to defeat the reapers at all costs while saving as many lives as possible(human or alien), I hope this doesn't come back to bite me in the arse.


I tried both endings, and the way the Illusive Man sat there looking at the hologram of the base gave me bad feelings. He's up to something. I'm not sure the technology on the base would be used to fight the reapers so much as subdue and pacify the galaxy. You may end up ME3 with the galaxy under the grip of a dystopian Cerberus fascist dictatorship.

I ultimately chose the destroyed base ending. If I play again as a renegade, I'll chose the other.
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The Him
post Feb 7 2010, 11:25 PM
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QUOTE (Kana @ Feb 7 2010, 11:42 PM) *
I tried both endings, and the way the Illusive Man sat there looking at the hologram of the base gave me bad feelings. He's up to something. I'm not sure the technology on the base would be used to fight the reapers so much as subdue and pacify the galaxy. You may end up ME3 with the galaxy under the grip of a dystopian Cerberus fascist dictatorship.

I ultimately chose the destroyed base ending. If I play again as a renegade, I'll chose the other.


That's the risk with Cerberus. However, an ending with Cerberus dominating the galaxy, unleashing xenophobia and violence would be a to politicaly uncorrect ending that Bioware would assume. If it happens, we can expect Shepard will fight Cerberus.

To come back to the consequences : I think there will be both positive and negative outdraws. Each choice will be costy, both in termes of people and moral integrity. I would speculate that even if you decide to destroy the base, you will see that you have harmed someone it ME 3.

Just a thought.

As a final stand, my first playthrough on ME 3 will integrate the fact I kept the base, as suited for my main character which is neutral (almost exact same parangon and renegade points) : parangon to his comrades and the defensless, mercyless for his ennemies and does who try to play smart with him. To give you an idea, I go along well with Garrus smile.gif .

So if The illusive man screw up, I'll choose the Renegade option regarding his fate (death biggrin.gif ).


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Sleel
post Feb 8 2010, 12:01 AM
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QUOTE (The Guild Master @ Feb 2 2010, 11:51 AM) *
Question

Has anybody who played Dragon Age and purchased the Dragon Armour seen it in Mass Effect 2 yet ?

I ask because that armour was supposed to appear in both games if you purchased it.



Am looking forward to that myself when I finally get ME2. But was SOOOOOO pissed that it was massive armour in DAO. I ten toward rogues and don't like being a tank.

Sleel


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The Guild Master
post Feb 8 2010, 12:09 AM
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QUOTE (Sleel @ Feb 8 2010, 12:01 AM) *
Am looking forward to that myself when I finally get ME2. But was SOOOOOO pissed that it was massive armour in DAO. I ten toward rogues and don't like being a tank.

Sleel



ME2 Dragon Armour looks a lot better.


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Savage
post Feb 9 2010, 03:09 AM
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They will release 2 free addons tuesday 9/2 , a Cerberus armor and eviscerator shotgun. Could maybe be interesting if you havenīt finished the game.


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Words of praise, will never perish, nor a noble name.


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DarklyDreaming
post Feb 9 2010, 09:07 AM
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I replayed the 1st one as a renegade to see how the decisions of the 1st game affected the 2nd one.
My conclusion is that the decisions ramifications are, at best, completely esthetical.

Saved the council? They discredit/ignore the reaper threat.
Put the humans in charge? They discredit/ignore the reaper threat(completely the opposite of what was said at the end of ME1 btw). I put Udina in charge of the human council, maybe someone can tell me what is the reaction of Anderson if you put him in charge of the human council(as he seems the only one that thinks the reaper threat is real at that point)?

Saved Alenko/Ashley? Doesn't matter, they will have some different lines but not that much(the cutscene before the collectors arrive is exactly the same, looks like the line were made for Ashley and just copied to Alenko).

I could go on.

On the positive side I was able to discover the reason for Liara's attitude in my 2nd(current) playthrough, thing I couldn't do in my first one(I'm not sure what was different).

--
I'm hoping that for ME3 we will see some major consequences. On the paragon side I'd imagine an army made of the different council races + geth + krogan against the reapers and on the renegade side I can imagine a massive Cerberus army maybe.
Or maybe ME3 will just be some "get allies" missions, with some esthetical differences again("but you let our councilors be killed", "ok let's be friends"...).
---

Another thing, am I the only one disappointed that you can use only 1 power at a time? My vanguard nearly only uses her "bulldozer" power(can't remember the name) and sometimes her barrier power to get emergency "shields" on. It was more fun in ME1 were in the end you could literally rely on biotics powers alone(if you were a Biotic that is).

Oh and I would so want an "helmet off" option for the bonus armors. I like to see my cybernetic Shepard's head(which would go well with the collector armor) smile.gif.

I think that's my first long rant on this forum, champagne!
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simfamSP
post Feb 9 2010, 10:24 PM
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Ive just finished mass effect 1, and I must say what a (swear word, I cant say or Misse wilde will destroy me biggrin.gif) game. It was great, fantastic, and im not a huge SCI-FI fan, I reccomend this game to anyone who loves RPGs. And the choices you have to make are really emotional.

Like the part when you decide is Ash, or Kaiden will live OMG I only spent a minute thinking but its felt like a lifetime!


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Murchadh
post Feb 10 2010, 08:20 AM
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QUOTE
On the positive side I was able to discover the reason for Liara's attitude in my 2nd(current) playthrough, thing I couldn't do in my first one(I'm not sure what was different).


At some point when you talk to Liara in ME2 (it is after the 2nd part of her quest I think) you get three dialogue options...all three will initiate a different conversation and then revert to the standard "chat" menu with her, i.e. you can only pick ONE of those dialogue choices. One of them tells you the real reason for Liara's attitude...not only that, but it offers "resolution" to the whole thing which otherwise would have ended pretty much confusing (which is by design).

Nevertheless, contrary to the hordes of players on the ME2 forums who are crying foul about "what has been done to Liara", I loooooved that they did this with Liara. The way I see it offers the player an "unwritten" moral choice (we role-play here). If you romanced Liara in ME1 and end up seeing her like this in ME2 it is supposed to make you choose ... will you be faithful but allow her the freedom to do what she needs to do (remembering that due to their long lives time passes differently for Asari) ... or will you you say "bugger that I am off to find me someone else". I also found it quite intersting how you got Paragon AND Renegade points at different times during her quests. It was clearly designed in such a way to push you into thinking "is this what I REALLY want to do?" ... or ... "will I really do that for HER?". At some point you can admonish her that she is in risk of becoming like that which she is hunting and she hits back at you with a brilliant retort which is intended to remind you (the player) of the precarious moral ground you are sitting on with Cerberus.

The game is clearly designed by adults for adults. It is a lot more complex that meets the eye.

QUOTE
I replayed the 1st one as a renegade to see how the decisions of the 1st game affected the 2nd one.
My conclusion is that the decisions ramifications are, at best, completely esthetical.


I can't say for sure since I am playing with an imported save, i.e. I haven't played ME2 without one, BUT... there are a number of small little details that carry over from ME1. These might all be generic to any game played in ME2 but it creates at least the illusion that your actions in ME1 mattered. On Illium there is a certain "copycat" ... brilliant. I think your experience of ME2 will be FAR worse if you have not played ME1.
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DarklyDreaming
post Feb 10 2010, 09:24 AM
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QUOTE (Murchadh @ Feb 10 2010, 09:20 AM) *
I can't say for sure since I am playing with an imported save, i.e. I haven't played ME2 without one, BUT... there are a number of small little details that carry over from ME1. These might all be generic to any game played in ME2 but it creates at least the illusion that your actions in ME1 mattered. On Illium there is a certain "copycat" ... brilliant. I think your experience of ME2 will be FAR worse if you have not played ME1.


Actually I'm not that angry about Liara as I was before discovering the reason she changed so much. In fact knowing it, it explains why she didn't tell my paragon character but only my renegade character smile.gif.
Now let's hope we will meet this "Shadow Broker" in ME3 so I can give him what he deserves!
Still wondering if he's an AI(maybe even a reaper program to keep civilizations level with each other?) or an organized group.

"Illusion that your actions in ME1 mattered" is what I meant by "esthetical". And I didn't get the copycat with my renegade character(who shut him off in ME1), I so wanted to shoot it in the foot(an option if I remember well), ah well too bad tongue.gif.
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Murchadh
post Feb 11 2010, 03:50 PM
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QUOTE
And I didn't get the copycat with my renegade character



HAHAHA ... well if that is the case then surely the "carryover" is more than just "esthetical"??
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DarklyDreaming
post Feb 11 2010, 08:14 PM
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QUOTE (Murchadh @ Feb 11 2010, 04:50 PM) *
HAHAHA ... well if that is the case then surely the "carryover" is more than just "esthetical"??


Actually the whole fan thing is esthetical, it doesn't change the story at all smile.gif.
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Murchadh
post Feb 12 2010, 09:53 AM
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You are correct of course, but it does make the world feel more alive and populated, which to me matters more.
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Sleel
post Feb 12 2010, 10:44 PM
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QUOTE (Miss Wilde @ Feb 7 2010, 11:08 AM) *
biggrin.gif How about this one? Not so scary though... biggrin.gif


Green s'okay.... but may fave colours are purple and blue. Of the dark/rich variety. Back in my goth days I used to use metallic versions of those for nail polish. That is how I finally broke myself of chewing my nails, couldn't stand flecks of polish in my teeth.


Sleel(GIR)

(Gothic Industrial Raver)


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The Him
post Feb 13 2010, 03:12 AM
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EVERYONE,

You've got to see this : http://www.youtube.com/watch?v=YFCZMEwl_K8

Like one comment says : "I'm commander Shepard, and this is my favorite rap on the Citadel".

Don't get me wrong, I like scanning. Would love to scan this with that music in the background. smile.gif

This post has been edited by The Him: Feb 13 2010, 03:15 AM


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DarklyDreaming
post Feb 13 2010, 04:05 AM
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QUOTE (The Him @ Feb 13 2010, 04:12 AM) *
EVERYONE,

You've got to see this : http://www.youtube.com/watch?v=YFCZMEwl_K8

Like one comment says : "I'm commander Shepard, and this is my favorite rap on the Citadel".

Don't get me wrong, I like scanning. Would love to scan this with that music in the background. smile.gif


BRILLIANT! tongue.gif
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Ronin
post Feb 13 2010, 08:54 PM
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QUOTE (The Guild Master @ Feb 2 2010, 09:51 AM) *
Question

Has anybody who played Dragon Age and purchased the Dragon Armour seen it in Mass Effect 2 yet ?

I ask because that armour was supposed to appear in both games if you purchased it.


Yes I have the dragon age armor, too bad you cant customize it like the n7 armor, but its really great on stats and looks that you wouldn't really care tongue.gif

also got terminus gear too, hehe

collector chitin armor was pretty "eh.." but the gun was great on zaeed


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Lo-Fi Version Time is now: 9th September 2010 - 07:56 PM